Palautekyselyt

Tuotos 1 tehtävä 3.1 -Nuorten osallisuuden lisääminen / Nuorioskorttisovellus ja sen käyttö osallisuuden lisäämisessä

Based on feedback collected in IO1 Task 2, each partner will draft a scheme for motivating and activating the youth. The methods can include for example rewarding, or ways to disseminate activities to youth;
Example idea- “Flash Group” – the youth can form a “Flash Group” by scanning each others Youth cards, run a self-organized activity, document it by uploading video and gain points
Each acting partner has 4 technician days for planning the activity, 10 days for implementing it and 1 day for documenting the results.
- Please attach any evidences such as planning documents and photos taken from the implementation in this document.

Ladataan...